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Inside Macintosh: QuickDraw GX Objects /
Chapter 1 - Introduction to QuickDraw GX


The QuickDraw GX Programming Environment

QuickDraw GX is more than a framework for creating and manipulating objects; it is also a programming environment with many features designed to aid application development. This section describes some of these features and some ways to approach programming with QuickDraw GX.


Subtopics
Setting Up QuickDraw GX Memory
Handling Errors
Debugging
Programming Conventions and Consistencies
Relationship to the Macintosh Toolbox

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© Apple Computer, Inc.
7 JUL 1996