The QuickDraw GX Programming Environment
QuickDraw GX is more than a framework for creating and manipulating objects; it is also a programming environment with many features designed to aid application development. This section describes some of these features and some ways to approach programming with QuickDraw GX.
Subtopics
- Setting Up QuickDraw GX Memory
- Handling Errors
- Debugging
- Programming Conventions and Consistencies
- Relationship to the Macintosh Toolbox